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24 June 2026
- 10:5410:54, 24 June 2026 diff hist +93 Leaderboard Merger configuration for CyberBoxer and CyberPunch machines No edit summary current
- 10:5110:51, 24 June 2026 diff hist +46 N File:Leaderboard-Merger-hardware.jpeg Leaderboard Merger hardware set. current
23 June 2026
- 09:1009:10, 23 June 2026 diff hist +274 Leaderboard Merger configuration for CyberBoxer and CyberPunch machines No edit summary
- 09:0009:00, 23 June 2026 diff hist +63 Leaderboard Merger configuration for CyberBoxer and CyberPunch machines No edit summary
- 08:5708:57, 23 June 2026 diff hist +299 Leaderboard Merger configuration for CyberBoxer and CyberPunch machines →Scenario 3: Local Access Point (no WiFi available)
- 08:5508:55, 23 June 2026 diff hist −1 Leaderboard Merger configuration for CyberBoxer and CyberPunch machines →Scenario 2: Local network connection
- 08:5508:55, 23 June 2026 diff hist +3,346 N Leaderboard Merger configuration for CyberBoxer and CyberPunch machines Created page with "= Leaderboard Merger configuration for CyberBoxer and CyberPunch machines = Leaderboard Merger is a separate device designed to collect data from multiple machines and combines them into one shared leaderboard. == Package contents == * Electronics unit * USB-C power supply * Service keyboard * HDMI cable == Requirements == Before setup, prepare: * A display device of your choice (monitor, TV, projector, CCTV system, or any HDMI input device) * WiFi credentials for ne..."
28 May 2026
- 08:2308:23, 28 May 2026 diff hist +664 N Location label Created page with "= Location Label = The '''Location Label''' is a name assigned to a machine by the operator. == Purpose == The label is used to identify the machine’s physical or business location when sharing scores. This allows players and operators to distinguish results coming from different venues. == Configuration == * The Location Label can be set or changed at any time by the operator. * It should represent a recognizable name, such as a venue, city, or specific installatio..." current
5 March 2026
- 09:4409:44, 5 March 2026 diff hist +2,727 N Cyberboxer changelog Created page with "== v0.3.0 (2025-02-07)== * first public beta release == v0.4.0 (2025-03-06) == * ServoTravelStopDelay adjustment due to mechanism design * new 06.webp and 07.webp avatars * changing forceFactor automatically resets leaderboard * video quality improvements * antiretension effects for GUI elements * color FX (hue wheel movement) for leaderboard entries * fix for WiFi config crash * adjusted initialAllTimeScores * QR code for leaderboard * sharing location.txt with server..." current
16 December 2025
- 14:4614:46, 16 December 2025 diff hist +306 Leaderboard Merger →Configuration file current
- 14:4314:43, 16 December 2025 diff hist +167 Leaderboard Merger →Configuration file
- 14:3414:34, 16 December 2025 diff hist +4 Leaderboard Merger No edit summary
- 14:1414:14, 16 December 2025 diff hist +48 Leaderboard Merger →Connection Scenarios
- 14:1114:11, 16 December 2025 diff hist +218 Leaderboard Merger No edit summary
- 14:0214:02, 16 December 2025 diff hist 0 Leaderboard Merger →Global Scenario
- 14:0114:01, 16 December 2025 diff hist +21 Leaderboard Merger No edit summary
- 13:4613:46, 16 December 2025 diff hist +6 Leaderboard Merger No edit summary
- 13:4213:42, 16 December 2025 diff hist +2,153 N Leaderboard Merger Created page with "Leaderboard Merger is a standalone hardware device responsible for collecting leaderboard data from a defined set of boxer machines, merging those results into a single ranking, and presenting the combined leaderboard on its own display. The device operates independently from the boxer machines and periodically synchronizes data according to the selected connection scenario. == Machine List Configuration == Leaderboard Merger requires a configuration file containing a..."
- 10:2510:25, 16 December 2025 diff hist +90 Rewards and Reward Strategies No edit summary current
- 10:2210:22, 16 December 2025 diff hist +3,448 N Rewards and Reward Strategies Created page with "This article describes the reward mechanisms used in SlimLukeGames products and the strategies behind their design. Rewards are a core element of player engagement, motivation, and retention. The concepts described here apply across multiple products and game modes, and may be adapted depending on local regulations, operator preferences, and product configuration. == Reward Types == In SlimLukeGames systems, rewards are not limited to physical items. Typical reward t..."
- 09:3709:37, 16 December 2025 diff hist −423 Main Page No edit summary current